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Oxonmoot 2025 upcoming

Aug. 10th, 2025 10:13 pm
vivdunstan: (tolkien)
[personal profile] vivdunstan
Belatedly browsing the schedule for Oxonmoot 2025 in Sched, and wondering how anyone with colour blindness can cope with the colour scheme Sched uses to differentiate between in person, hybrid and online events. Luckily not a problem for me, but seems like a core thing Sched should be doing better.

Meanwhile after wondering that, I am now speeding through the Oxonmoot programme, seeing which events I hope to watch. Probably watched after the Oxford event, using the wonderful catch up streaming the con organisers have honed over the years. I am very likely to sleep through the whole live event.

... quite a bit later ...

And that's seemingly 31 events in the Oxonmoot 2025 programme I'm especially interested in and hope to watch, probably after the event. Marvelling as always at the range of talks and events. Phenomenally grateful to the Tolkien Society and Oxonmoot organisers for making this event accessible online.

More book clearing

Aug. 10th, 2025 09:20 pm
vivdunstan: Photo of some of my books (books)
[personal profile] vivdunstan
Finding another stash of books that can mostly be donated to Oxfam's. Including several Egaeus Press weird short story collections, gorgeous hardback books, but I no longer need, and am happy passing on. As well as a Little Endless "Delirium's Party" hardback. Keeping some of the other books though.

Time and distance is making it easier to pass on some of these books. And we still have way too many books in house, especially a huge number I can no longer read with my progressive neurological illness. It's very freeing passing them on. Even if book lover me naturally rails against the concept!

P.S. I reread the Little Endless book quickly tonight before passing it on. Quite charming, and written and drawn by someone other than Neil Gaiman. Gorgeous mini Endless comic book art too.

P.P.S. Martin is now going to have an incredible number of books to take to Oxfam later this week!

I've taken a lot of photos.

Aug. 10th, 2025 08:10 pm
andrewducker: (obey)
[personal profile] andrewducker
My Dropbox Camera Uploads folder was up to 115GB and 18,000 files (dating back to 2010). So I went through and divided it into subfolders based loosely on years. Turns out that I take as many photos per year since Sophia was born as I took in the whole time from 2010 until her birth.

And that I take about 2,000 photos/videos per year, coming to about 15GB.

I also discovered that if you move 2,000 files from one Dropbox folder to another then it takes about 15 minutes to process the changes!

Photo cross-post

Aug. 10th, 2025 10:59 am
andrewducker: (Default)
[personal profile] andrewducker


Pretty big fire on Arthur's Seat.

(The kids were just discussing whether the volcano had erupted, which I think we're pretty safe from.)
Original is here on Pixelfed.scot.

ffutures: (Default)
[personal profile] ffutures
This is a crossover between the Harry Potter books, the Buffy The Vampire Slayer TV series, and the film Bedazzled (1967, not the 2000 remake), with some other crossovers and Easter eggs, so far including Dogma (1999). All characters belong to their respective creators / owners / megacorporations of doom and not to me, please don't sue...

IV - His Master's Voice )

Comments please before I post to archives. For previous parts see:

On Twisting the Hellmouth - https://www.tthfanfic.org/Story-34251/MarcusRowland+Harry+Potter+Undazzled.htm
On Fanfiction.net - https://www.fanfiction.net/s/14336114/1/Harry-Potter-Undazzled
On Archive of Our Own - https://archiveofourown.org/works/54407350

Butterflies in Dundee in 2025

Aug. 9th, 2025 01:05 am
vivdunstan: Part of own photo taken in local university botanic gardens. Tree trunks rise atmospherically, throwing shadows from the sun on the ground. (Default)
[personal profile] vivdunstan
A guest blog post from Martin on my academic musings blog.

What I'm looking for in art.

Aug. 8th, 2025 08:15 pm
andrewducker: (No Time Travel)
[personal profile] andrewducker
I remember seeing a game which looked amazing. The whole world was destructible, there were thousands of different combinations of things to find in it, and they'd put a ton of effort in to making it a fun experience.

I played it for a couple of hours, and got bored of it, because it turns out that that isn't enough for me. Because what they'd made was also a Rogue-Like. Which is to say that it completely resets back to the start when you die, and that start randomly creates the world that you play through.

And I don't want to play through a whole different world each time, where everything is different to the last time I played. What I want for a solo game is for someone to lovingly craft a world, and then for me to learn that world inside out as I try to beat the various challenges in it*.

A few months ago [personal profile] danieldwilliam sent me this link to a Neal Stephenson essay. And while I didn't agree with him about everything, the idea of "microdecisions" has stuck with me. That what makes art art isn't the idea (although good ideas are important) it's all of the ways that that idea was reified into the finished work.

A key quote:
Since the entire point of art is to allow an audience to experience densely packed human-made microdecisions—which is, at root, a way of connecting humans to other humans—the kinds of “art”-making AI systems we are seeing today are confined to the lowest tier of the grid and can never produce anything more interesting than, at best, a slab of marble pulled out of the quarry. You can stare at the patterns in the marble all you want. They are undoubtedly complicated. You might even find them beautiful. But you’ll never see anything human there, unless it’s your own reflection in the machine-polished surface.

And if that works for you - if staring at the swirling polished surfaces is what makes you happy, then I'm delighted for you. I've certainly been very entertained by generated patterns myself in the past. And I can totally be distracted by it for short periods of time. But when I'm looking for something actually *engaging* then right now it doesn't work for me. I need something human** in there.

Another example of this - movies. The more that special effects became good enough that movies could show me *anything* the more I wanted things with *character* in them. Things where you could tell that someone (or some group of someones) had really wanted to get something out of their brains so that other people could see the world the way they see it. I was discussing with [personal profile] swampers the other day that we really appreciated the movies that A24 are putting out, because even when they're a bit of a mess they're a really interesting mess that someone had obviously cared about. The trailer for Eternity looks like it would absolutely annoy me in parts, but it would do so because I'd be experiencing someone's thoughts about the world, and I might learn something about them, and maybe also about me for engaging with it.

*Multiplayer games are different. When I played a ton of Minecraft with Julie I was happy for her to set the direction of what to make, and then I'd treat that as my challenge. But sandboxes with no set challenge don't interest me. And I have played a chunk of games like Slay The Spire or Balatro or Dead Cells . But even then I'd play for enough to get the hang of it and then stop, usually without actually beating it, because "Go back to the beginning and beat that for the 500th time so that you can spend 10 seconds losing the end before starting again" isn't much fun for me. Even with Hades, which does a great job of giving you a meta-story around each run that grows as you replay, I got all the way to fight Hades, lost near-instantly, and the thought of replaying the entire game for 20 minutes just to lose to him again filled me with exhaustion and I haven't been back since. If Noita had a "save" function and a set of specifically designed levels that were fun and were definitely beatable *and* a random world generator you could use once you'd played those levels then I'd probably have invested a lot of time in it.

**I am not against the idea that eventually AIs will achieve consciousness and attempt to impart something to us through the medium of art. And that would interest me. I just don't think that the generators we're currently investing in are that.

Photo cross-post

Aug. 8th, 2025 12:26 am
andrewducker: (Default)
[personal profile] andrewducker


Last ever nursery drop off for Gideon.

He has Monday and Tuesday in a holiday club and then from Wednesday he's in school!

We've had a child in this nursery since 2019, it's going to be weird to not be there any more.
Original is here on Pixelfed.scot.

Book clearing

Aug. 7th, 2025 10:22 pm
vivdunstan: Photo of some of my books (books)
[personal profile] vivdunstan
Still on operation reduce the piles of books around the house, giving most to charity. Managed to find 20 more books to donate in a couple of short bursts this evening and just now. Had set myself that target today. Plus a chunky limited edition OOP Big Finish Doctor Who boxset. Going to Oxfam's.

We still have far too many books I'm not using and won't be able to use even more as my neurological disease progresses. Would like to get some floor space back. At the moment too many places in our bungalow resemble my former PhD supervisor Charles's office, which was filled with book piles too!

Today's book grab was an eclectic range, including book history (journals and academic books), cultural history, roleplaying game books, and comic books. Some alarmingly chunky books among them! Can see a sense of progress in the study. But much more still to clear out. For another time.

Photo cross-post

Aug. 7th, 2025 12:27 pm
andrewducker: (Default)
[personal profile] andrewducker


It was bath day, and I needed a physical book to read in the bath.

Thoughtfully my friends have written one and it was published a few days ago.

(The Needfire, MK Hardy. I'm two chapters in and rather enjoying it.)
Original is here on Pixelfed.scot.

ffutures: (Default)
[personal profile] ffutures
This is a short-term offer of the RPG Fight With Spirit from Storybrewers (Good Society), an RPG about competitive sports teams:

https://bundleofholding.com/presents/FightWithSpirit



As anyone who knows me could tell you, this isn't really my sort of subject - I'm REALLY not a fan of sports of any sort, unless someone comes up with rules for competitive sloth - I went to great lengths to get out of them when I was at school. Having said that, the rules are nicely presented and (amazingly considered the topic) there is virtually no semi-nudity in the illustrations - the nearest thing to cheesecake is a (male) member of a swimming(?) team illustrated in the index and on one of the game cards. It's cheap and if you want to try something a little different from your usual RPG it may be worth a look. Meanwhile, I'll be skiving off in the library complaining about how my flat feet keep me from playing...

(no subject)

Aug. 6th, 2025 06:40 pm
ffutures: (Default)
[personal profile] ffutures
This is a repeat offer of the Modern AGE / Expanse bundle from Green Ronin Publishing, containing the Modern AGE version of their Adventure Game Engine rules and sourcebooks and adventures for the popular Expanse books and TV series;

https://bundleofholding.com/presents/2025Expanse




In 2020 I said "I'm slightly hampered here by lack of familiarity with the AGE system, but my impression on a quick look is a fairly playable game that for once doesn't need a huge variety of dice - everything is rolled with 6-siders. The combat rules don't seem to take up a ludicrously large portion of the system, and explanations seem to work reasonably well without going into impenetrable gamespeak. Presentation is good too, with nice artwork and a reasonable balance of male and female characters represented. I found that the font used for the rules is a little hard to read on screen - I had to up the magnification more than usual - but otherwise have no particular problems. The font size may be a consequence of the fairly high word count for these rules, and I suspect that it was the best compromise for the printed version - larger text would have upped the page count considerably. Unfortunately I don't feel that it's a particularly good font from a legibility viewpoint, which isn't helping.

My visual problems aside, this looks to be a pretty good bundle, and is probably a must-buy for anyone liking The Expanse. Recommended!"

I don't see any reason to change any of that.

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